Microsoft: Give Xbox One users IPv6 connectivity
Dan Wing
dwing at cisco.com
Thu Oct 10 02:59:50 CEST 2013
On Oct 9, 2013, at 2:55 PM, Tassos Chatzithomaoglou <achatz at forthnetgroup.gr> wrote:
> So Xbox One is actually the first (at least well-known) device/network/service/etc that uses IPv6 the way it was supposed to be, with IPSec?
Apple's Back to my Mac (documented in RFC6281) and Microsoft's DirectAccess both run over IPv6 (tunneling over IPv4 when necessary) and both use IPsec.
-d
>
> --
> Tassos
>
> Tore Anderson wrote on 9/10/2013 23:54:
>> http://www.nanog.org/sites/default/files/wed.general.palmer.xbox_.47.pdf
>>
>> Quoting from slide 2:
>>
>> «Network operators that want to provide the best possible user
>> experience for Xbox One Users:
>> * Provide IPv6 Connectivity»
>>
>> Gamers tend to be a demanding bunch. I can tell from a ton of forum
>> posts and such that a common problem of theirs is that the Xbox (360)
>> reports the «NAT Type» as being «Moderate» or even «Strict». If word
>> gets around in those communities that a reliable remedy for such
>> problems is to switch to an ISP that supports IPv6...
>>
>> Kudos to Chris and Microsoft!
>>
>> Anyone have any information on the PS4?
>>
>> Tore
>>
>
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